I decided to forgo the attempts in substance for now and just make a minimal (lazy) textures that can be used in a game quickly if needed. Geometry is pretty much the same minus the slots on the side and the newly added mag and slide release. Still kinda skinny if you ask me but […]
(Start of) A Pistol
I started grey boxing a glock type pistol to put in unreal. It went much smoother than I guessed it would. This was my first time trying to go from zero to 100 with using primarily reference images instead of just throwing things into blender to see what happens. Now there’s a bunch of things […]
How the hell do I open these doors
Answer: A bunch of number keys and a non-de-script knob Past week I spent time making a keypad for the doors in one of my previous posts. This guy took some doing: specifically because 1.) I didn’t know that grids in blender existed and 2.) the coloring on the keys made me anxious every-time I […]
I don’t really listen to DnB
But it seemed interesting so I gave a couple hours trying to throw together a faster (180) bpm song.I went crazy with the scenes in this case which is probably unnecessary, I had 13 in all but most are repeats. Trying to find a good dnb kit got me looking through some of the newer […]
MoreDoor (modor?)
Took another crack at making a door today. This time around I focused on two things. 1.) Make the window smaller 2.) Use more normal mapping over geometry Getting this setup in blender was much simpler this time around: By avoiding details everything went by quicker in this stage. Only thing that took time was […]
Another loop
This one isn’t that complicated. I basically make a quick drum loop I liked, found a very reverb-y synth and pushed the drums and lead synth into the reverb hard to lazily “auto-mix” stuff. Basically if everything is in reverb you can get away with not equalizing stuff. ..and yes it’s a 8 bar loop […]
Doors
A month or two ago I ran a cyberpunk RED campaign that I wrote myself. Over the past month or so I wanted to see if I could get my idea of the map into unreal engine 5. Sidenote: I realized it would have made more sense to learn cyberpunk 2077 mapping for this project. […]
New Song
I do not remember how I made this. It was with the shruthi1 that my brother rebuilt and a premade kit in abelton live. The date was april-may ish (I think) on the original listing. The synth sounds a little too much like a foghorn but I think the breakdown of the couple of snare+base […]