This might be better if I didn’t make it on a computer

I dig the vibes from this but there’s a few big issues:

  • The bass sounds midi as hell, like doom 1 level of computerization
  • I had trouble mixing the drums, I dug how robotic those sounded but it was hard balancing it with the lead synth
  • The Lead synth is cool as hell but really I would’ve rather a real distorted as hell guitar

Maybe I’ll go grab a crappy guitar and re-record this with real stuff to see if the problem is the lack of humanization or if it’s just a poorly thought out song in general. My bet is that once I try playing it, I’ll see some weirdness that will change the underlying song to be more of a real thing.

Grenade and stealing music to make more music

I have a few cassettes of older music that I wanna sample and put into something in Abelton. Why use cassettes? They’re cheap as hell, this one was $4 from my local record store.

I also made this guy:

Simple enough, getting it in game went smoothly. I don’t think I want to make this a first person model I’ll probably just attach it onto the front of one of the bots to make a kamikaze bot that rushes the player.

I also spun up a quick “use” system, which is just a ray-trace off the front of the player’s camera to whatever is in front of them. Then I made a generic “usableObject” interface which receives use commands that anything can implement.

This will be the first usable thing:

Idk what it will do but my hope is to make quick chat logs when you press use, or even a buy menu.

A Fake orchestra for the real ones

I got Abelton live 12 yesterday and it rocks, max starts up quicker, samples load quicker. Modulators are in their own subcategory. The only thing that I think kinda sucks is the tree view from the instruments is gone and replace with the tagging functionality which I personally don’t like (just because I’ve been doing the same thing since live 8).

Anyways here’s a quick thing I made using the orchestral set from Ablelton (which I didn’t realize was also available since live 7).

Also there’s native auto tune baby!

Captain Jack Loop-o

Another loop for the loop archives. The bass in the back sounds a bit like “someone great by lcd soundsystem?”

But they did it with analog synthesizers so I guess they’re better…(In addition to making full songs but let’s ignore that one).

Anxiety in Music Loop form

I’ve been using ableton for years and I never played too much around with the loop setting in operator.

Lower Left corner of the black box in the center

What this does is that it loops the pre-release portion of the envelope for the selected oscillator. This lets you make generative sounds that are just a bunch of pops and clicks. If you get creative with the chain settings ( the yellow, cyan, purple and orange boxes)

You can really make some weird stuff.

Loops McKenzie: The cool one of the group

Loops McKenzie: The cool one of the group

Yes, I’ve been slacking so I went back into Abelton as a therapeutic exercise.

Nothing special here, but it’s one of those things that I really should flesh out as a song. You can hear something more that if I spend more time on I’d probably get.

On the game front I’m struggling getting some of the physical animations to work. Mostly because 90% of the documentation assumes you have a human based skeleton, I’m working with this abnormal weirdness. But no worries it’s a matter of time at this point.