Made an I-Beam. Was going for a quake 1 ascetic but now I think I ended up too much battle bit. Gonna go back to the drawing board here. I got creative with the UV mapping (at least more so than normal) so I could just kinda throw a single image at the problem. However, I build everything pretty wrong so the UV Maps are…odd:

Well anyways more todo on the general look of things.

its still crazy to me how a unified artistic vision can really make something look good. Quake 2 for example:

That picture looks SOOO much better than anything I’ve made and those were guys from early 90s without skeletal animations etc. really drives home how concept artist can drive the whole game.