But it seemed interesting so I gave a couple hours trying to throw together a faster (180) bpm song.
I went crazy with the scenes in this case which is probably unnecessary, I had 13 in all but most are repeats.
Trying to find a good dnb kit got me looking through some of the newer drum kits that come with abelton which can be pretty sweet. There’s so many now and all are much better quality, I’ve only been messing with the 808 the last few years.
The Majority of the work on this was getting some of the operator settings just right. The first sound that comes in (which I was calling “plane Landing”) Is basically a 1/12 sync lfo with really long attack envelope on all of the oscillators.
The reason the lfo appears to slow down is because I also tied it into the pitch envelope along with the oscillators.
If I wasn’t lazy at the bottom I would have automation to set the pitch envelope slider to zero, but in this case I just copy+pasted the operator and removed the pitch envelope and any attack to make it seem like the “Plane Landing” turned into a stable note (which I called “plane driving”):
Finally most dnb has some kind of silly audio clip in there. In this case I still had the track from pacific rim lying around and I didn’t see a reason to have more of that in everything.
The main thing I don’t like about this is that I didn’t do much eq on any of the tracks. I had some compressors just to save speakers from the snares, wobble and the static-y stabs at the end but really everything seemed to be more balanced than I’m used to. The drums are actually two separate kits, I didn’t have to add any extra reverb other than what was in the base Abelton template. All around pretty great.