Will Kolb's Blog

All of my git repos are locally hosted

Grenade and stealing music to make more music

I have a few cassettes of older music that I wanna sample and put into something in Abelton. Why use cassettes? They’re cheap as hell, this one was $4 from my local record store. I also made this guy: Simple enough, getting it in game went smoothly. I don’t think I want to make this […]

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Is it bad or is it that I’m just “Exhausted”

Idk probably nether. I drove for 8 hours today so this is a very half assed loop, but I think I might spend a bit more time on it to get a decent house sound thing going. Abelton changed the arpeggiator settings in live 12 but they look neat.

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A Fake orchestra for the real ones

I got Abelton live 12 yesterday and it rocks, max starts up quicker, samples load quicker. Modulators are in their own subcategory. The only thing that I think kinda sucks is the tree view from the instruments is gone and replace with the tagging functionality which I personally don’t like (just because I’ve been doing […]

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Game Stuff: New Hud and Angry Gimp usage

I swapped out the health numbers and ammo numbers for the game. Still frame looks alright now but personally I think the ammo count size needs more work. Also the whole thing is sliding off the screen which makes me think I need to recreate the whole UI widget from scratch. The biggest accomplishment here […]

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Captain Jack Loop-o

Another loop for the loop archives. The bass in the back sounds a bit like “someone great by lcd soundsystem?” But they did it with analog synthesizers so I guess they’re better…(In addition to making full songs but let’s ignore that one).

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Lean With it

Added Leaning to the game and did some work on the reactions to different kinds of physical materials. Gun still clips a bunch but it’s better than it was. The leaning needs more work but I figure to do that properly would require some kind of timer setup which I really don’t want to do […]

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Anxiety in Music Loop form

I’ve been using ableton for years and I never played too much around with the loop setting in operator. What this does is that it loops the pre-release portion of the envelope for the selected oscillator. This lets you make generative sounds that are just a bunch of pops and clicks. If you get creative […]

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Overproduced and under-thought

I overcompressed the master channel so when the bass comes in everything else dips. But still I’m happy with the reverb-y stuff here (maybe if it didn’t crack as much….).

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