Will Kolb's Blog

Played Doom3 before Doom1 or 2

Lou-Oop

I had WAAAY more weird glitch effects on this one but I pulled it back. The snare still sounds too loud imo.

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Quick Hit

Added a syrette (syringe) bar to the hud and added a quick effect for pressing “V” which I’ll make the heal key. I think that combined with a little “psssh” sound will be enough to tell the user they healed.

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Medical Devices

Spent some time building this guy. What I’m going for is a quick box that holds and dispenses syringes. The glass on the right is supposed to be translucent (but that will be kind hard to see until I get it into unreal). Putting “First Aid” seems kind on the nose (no cool game design […]

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Gameplay Gameplan (From a Gamefan during a self-made gamejam)

So I was looking back at the last thing that I made for planning and I already see the inherent problem is that I never made a “Game” sequence in addition to the boss building. In that vein what I was thinking is: This seems simple enough but there’s a few mechanics I do not […]

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This might be too big

Working the level side of things….I might need to downscale this one. Also made a very long track that I want to compress So I seem to have a theme here…

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CYBER SPHYNX

I’m digging this kinda vibe for the boss thing. Probably going to work on the game part a bit more Friday.

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Zap

Put the turret in game and nearly went deaf trying to make a good laser sound. I was trying to use electric with operator to make a good “wirrr ZAP” sound. But I ended up just making garbage that made my head hurt (Lower your speakers before playing) I also made a scorch mark decal […]

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