
Getting the technique down to make a car. Gotta spend a few more hours on it, probably need to redo the topology also because:

Breaking things down into quads always makes editing a bit cleaner, also the tires need work to be less just barrels. But really half of the battle here is the same I had with building Gun and weapon first person models for the first time, just getting a stable workflow takes a few iterations of pure garbage ala:

