Start the new year off kinda lame and unmixed

I started today trying to look at more legit known decent chord progressions, then I realized I never learned roman numeral notation (see https://www.activemelody.com/wp-content/uploads/2019/11/The-Chord-Numbering-System.pdf) but I got distracted and just kinda started throwing crap into abelton until something sounded coherent.

The bass sounds alright but it still is midi-ified because I opted to use a sampled bass rather than being less lazy to use my bass. I’m also moving down the path of using the arrangement view to handle making these loops from now on. It forces me to think of anything I make as a whole piece rather than a collection of loop states.

All work and blank scenes makes will indifferent

I also finished the blade itself (book one of this series https://en.wikipedia.org/wiki/The_First_Law) which I enjoyed (also it was pretty much the only book I read in 2024) but it ended kind of abruptly. Felt as if the whole series was written at once and then arbitrarily chopped. I found out today that one of the side books is getting made into a movie so maybe I’ll try to read that before it’s made.

This might be better if I didn’t make it on a computer

I dig the vibes from this but there’s a few big issues:

  • The bass sounds midi as hell, like doom 1 level of computerization
  • I had trouble mixing the drums, I dug how robotic those sounded but it was hard balancing it with the lead synth
  • The Lead synth is cool as hell but really I would’ve rather a real distorted as hell guitar

Maybe I’ll go grab a crappy guitar and re-record this with real stuff to see if the problem is the lack of humanization or if it’s just a poorly thought out song in general. My bet is that once I try playing it, I’ll see some weirdness that will change the underlying song to be more of a real thing.

Grenade and stealing music to make more music

I have a few cassettes of older music that I wanna sample and put into something in Abelton. Why use cassettes? They’re cheap as hell, this one was $4 from my local record store.

I also made this guy:

Simple enough, getting it in game went smoothly. I don’t think I want to make this a first person model I’ll probably just attach it onto the front of one of the bots to make a kamikaze bot that rushes the player.

I also spun up a quick “use” system, which is just a ray-trace off the front of the player’s camera to whatever is in front of them. Then I made a generic “usableObject” interface which receives use commands that anything can implement.

This will be the first usable thing:

Idk what it will do but my hope is to make quick chat logs when you press use, or even a buy menu.

A Fake orchestra for the real ones

I got Abelton live 12 yesterday and it rocks, max starts up quicker, samples load quicker. Modulators are in their own subcategory. The only thing that I think kinda sucks is the tree view from the instruments is gone and replace with the tagging functionality which I personally don’t like (just because I’ve been doing the same thing since live 8).

Anyways here’s a quick thing I made using the orchestral set from Ablelton (which I didn’t realize was also available since live 7).

Also there’s native auto tune baby!

Captain Jack Loop-o

Another loop for the loop archives. The bass in the back sounds a bit like “someone great by lcd soundsystem?”

But they did it with analog synthesizers so I guess they’re better…(In addition to making full songs but let’s ignore that one).

Anxiety in Music Loop form

I’ve been using ableton for years and I never played too much around with the loop setting in operator.

Lower Left corner of the black box in the center

What this does is that it loops the pre-release portion of the envelope for the selected oscillator. This lets you make generative sounds that are just a bunch of pops and clicks. If you get creative with the chain settings ( the yellow, cyan, purple and orange boxes)

You can really make some weird stuff.