
I have so much trouble trying to model the stock for a side by side. I had an old game concept that I had a single barrel which looks pretty sketch.

It kinda looked right but if you zoom in you see some issues:

The original game I was calling “shotty” and the idea was that you would have trick shells like hawkeye, here’s the gameplay of where I left the game:
I had a bunch of shells I made in substance painter which I thought were neat:
I think the animations were where I put in the most work:
But I never really had a good “game” for it, it was all mechanics. I might revisit this in the future but for now I want to focus on blacklace.