“It’s not blurry its a design choice…”

This is the UI for the terminal. Next step is to hook up up to the game, I’m thinking the main difficulty there is that I’ll have to rework the assemblers to be controlled by a terminal rather than the game mode. In addition adding callbacks to throw what is build built back to the terminal, finally I’ll need to add a teamID to the player (which is a simple If statement so that shouldn’t be terrible). Also I kinda hate that the edge around the trackball is the same color as everything else…but game before polish needs to be my mantra for the next few weeks.

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