Remade the robot for the game. This one has some more real world inspiration and is quadruped which I think should make some of the animations easier (easier in concept not really execution).
There’s still some work I might do on the front (there’s that blank space) but I might just stick with this one to rush it in game.
In my head this is a converted cargo type robot, and I wanna keep the same idea where a new magazine shoots out of the back and the robot has to catch it. I keep having this idea that the player should be able to identify this and can shoot the magazine before it gets to the rifle.