{"id":1116,"date":"2025-09-07T21:36:26","date_gmt":"2025-09-08T01:36:26","guid":{"rendered":"https:\/\/willkolb.com\/?p=1116"},"modified":"2025-09-12T20:46:50","modified_gmt":"2025-09-13T00:46:50","slug":"okay-so-maybe-making-a-hardcore-shooter-isnt-a-good-idea","status":"publish","type":"post","link":"https:\/\/willkolb.com\/?p=1116","title":{"rendered":"Okay so maybe making a &#8220;hardcore&#8221; shooter isn&#8217;t a good idea"},"content":{"rendered":"\n<figure class=\"wp-block-video\"><video height=\"1080\" style=\"aspect-ratio: 1920 \/ 1080;\" width=\"1920\" controls src=\"https:\/\/willkolb.com\/wp-content\/uploads\/2025\/09\/2025-09-07_21-24-12.mp4\"><\/video><\/figure>\n\n\n\n<p>I added in a bunch of stuff but showing off is kind hard right now&#8230; <\/p>\n\n\n\n<p>Gotta add in damage multipliers based upon difficulty level.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"546\" src=\"https:\/\/willkolb.com\/wp-content\/uploads\/2025\/09\/image-12-1024x546.png\" alt=\"\" class=\"wp-image-1121\" srcset=\"https:\/\/willkolb.com\/wp-content\/uploads\/2025\/09\/image-12-1024x546.png 1024w, https:\/\/willkolb.com\/wp-content\/uploads\/2025\/09\/image-12-300x160.png 300w, https:\/\/willkolb.com\/wp-content\/uploads\/2025\/09\/image-12-768x409.png 768w, https:\/\/willkolb.com\/wp-content\/uploads\/2025\/09\/image-12-1536x818.png 1536w, https:\/\/willkolb.com\/wp-content\/uploads\/2025\/09\/image-12-500x266.png 500w, https:\/\/willkolb.com\/wp-content\/uploads\/2025\/09\/image-12.png 1877w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I added in a bunch of stuff but showing off is kind hard right now&#8230; Gotta add in damage multipliers based upon difficulty level.<\/p>\n","protected":false},"author":1,"featured_media":1121,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7,9],"tags":[],"class_list":["post-1116","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gamedev","category-unreal"],"_links":{"self":[{"href":"https:\/\/willkolb.com\/index.php?rest_route=\/wp\/v2\/posts\/1116","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/willkolb.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/willkolb.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/willkolb.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/willkolb.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1116"}],"version-history":[{"count":2,"href":"https:\/\/willkolb.com\/index.php?rest_route=\/wp\/v2\/posts\/1116\/revisions"}],"predecessor-version":[{"id":1122,"href":"https:\/\/willkolb.com\/index.php?rest_route=\/wp\/v2\/posts\/1116\/revisions\/1122"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/willkolb.com\/index.php?rest_route=\/wp\/v2\/media\/1121"}],"wp:attachment":[{"href":"https:\/\/willkolb.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1116"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/willkolb.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1116"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/willkolb.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1116"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}