{"id":1048,"date":"2025-08-05T07:33:24","date_gmt":"2025-08-05T11:33:24","guid":{"rendered":"https:\/\/willkolb.com\/?p=1048"},"modified":"2025-08-05T07:34:04","modified_gmt":"2025-08-05T11:34:04","slug":"quick-hit","status":"publish","type":"post","link":"https:\/\/willkolb.com\/?p=1048","title":{"rendered":"Quick Hit"},"content":{"rendered":"\n<p>Added a syrette (syringe)  bar to the hud and added a quick effect for pressing &#8220;V&#8221; which I&#8217;ll make the heal key.<\/p>\n\n\n\n<figure class=\"wp-block-video\"><video height=\"934\" style=\"aspect-ratio: 1444 \/ 934;\" width=\"1444\" controls src=\"https:\/\/willkolb.com\/wp-content\/uploads\/2025\/08\/20250805-1132-30.5387957.mp4\"><\/video><\/figure>\n\n\n\n<p>I think that combined with a little &#8220;psssh&#8221; sound will be enough to tell the user they healed.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"895\" height=\"412\" src=\"https:\/\/willkolb.com\/wp-content\/uploads\/2025\/08\/image-5.png\" alt=\"\" class=\"wp-image-1052\" srcset=\"https:\/\/willkolb.com\/wp-content\/uploads\/2025\/08\/image-5.png 895w, https:\/\/willkolb.com\/wp-content\/uploads\/2025\/08\/image-5-300x138.png 300w, https:\/\/willkolb.com\/wp-content\/uploads\/2025\/08\/image-5-768x354.png 768w, https:\/\/willkolb.com\/wp-content\/uploads\/2025\/08\/image-5-500x230.png 500w\" sizes=\"auto, (max-width: 895px) 100vw, 895px\" \/><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Added a syrette (syringe) bar to the hud and added a quick effect for pressing &#8220;V&#8221; which I&#8217;ll make the heal key. I think that combined with a little &#8220;psssh&#8221; sound will be enough to tell the user they healed.<\/p>\n","protected":false},"author":1,"featured_media":1052,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7,9],"tags":[],"class_list":["post-1048","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gamedev","category-unreal"],"_links":{"self":[{"href":"https:\/\/willkolb.com\/index.php?rest_route=\/wp\/v2\/posts\/1048","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/willkolb.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/willkolb.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/willkolb.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/willkolb.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1048"}],"version-history":[{"count":4,"href":"https:\/\/willkolb.com\/index.php?rest_route=\/wp\/v2\/posts\/1048\/revisions"}],"predecessor-version":[{"id":1054,"href":"https:\/\/willkolb.com\/index.php?rest_route=\/wp\/v2\/posts\/1048\/revisions\/1054"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/willkolb.com\/index.php?rest_route=\/wp\/v2\/media\/1052"}],"wp:attachment":[{"href":"https:\/\/willkolb.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1048"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/willkolb.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1048"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/willkolb.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1048"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}